Virtual Reality and/or Augmented Reality Experience using the Unity Game Engine

Timeline
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October 1, 2019Experience start
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November 2, 2019Feedback from industry partner
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December 16, 2019Experience end
Timeline
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October 1, 2019Experience start
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November 2, 2019Feedback from industry partner
Teams send short gameplay videos for industry partner to review with feedback
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December 16, 2019Experience end
Experience scope
Categories
Information technologySkills
game programmingDo you want to incorporate Virtual Reality or Augmented Reality in your products? In this Unity Game Engine project, game programming students will work on creating a simple VR experience using the HTC Vive or Oculus Rift or a simple AR experience using the Microsoft Hololens.
Learners
- Short gameplay video
- Unity Game Engine prototype
Project timeline
-
October 1, 2019Experience start
-
November 2, 2019Feedback from industry partner
-
December 16, 2019Experience end
Timeline
-
October 1, 2019Experience start
-
November 2, 2019Feedback from industry partner
Teams send short gameplay videos for industry partner to review with feedback
-
December 16, 2019Experience end
Project Examples
Requirements
Small teams of Game Programming Advanced Diploma students will work on creating a short VR or AR experience in the context of our Unity Game Engine course. Our students have access to HTC Vives and Oculus Rifts for VR experiences and two Microsoft Hololens's for AR experiences. They will work with you to assess your current needs and develop and execute solutions. Depending on your needs, students can address the following:
- Prototype a simple VR experience tailored to your needs
- Prototype a simple AR experience tailored to your needs
- Insight into whether VR or AR would be more suitable for your needs
- Insight into whether the Unity Game Engine is suitable for your needs
Additional company criteria
Companies must answer the following questions to submit a match request to this experience:
Timeline
-
October 1, 2019Experience start
-
November 2, 2019Feedback from industry partner
-
December 16, 2019Experience end
Timeline
-
October 1, 2019Experience start
-
November 2, 2019Feedback from industry partner
Teams send short gameplay videos for industry partner to review with feedback
-
December 16, 2019Experience end